Examples of config

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Thief/Assassin/Rogue

оригинал

Thief

attackSkillSlot Envenom {
   lvl 10
   dist 1.5
   sp > 20
   inLockOnly 1
   monsters 
   maxUses
   target_whenStatusInactive Poisoned
}
useSelf_skill Detoxify {
   lvl 1
   sp > 20%
   aggressives
   monsters
   whenStatusActive Poisoned
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
}
 
attackSkillSlot Steal {
   lvl 10
   dist 1.5
   sp > 15
   maxUses 1
   maxAttempts 5
   inLockOnly 1
   notInTown 1
   monsters
}
useSelf_skill Hiding {
   lvl 10
   hp 
   sp > 20%
   aggressives
   monsters
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
}

Assassin/Assassin Cross

attackSkillSlot Sonic Blow {
   lvl 10
   dist 1.5
   sp > 20%
   maxUses
   monsters
}
attackSkillSlot Grimtooth {
   lvl 5
   sp > 10%
   stopWhenHit 0
   whenStatusInactive Hiding
   inLockOnly 0
   notInTown 1
   disabled 0
   monsters
   notMonsters
   maxAttempts 0
   maxUses
}
useSelf_skill Enchant Poison {
   lvl 10
   sp > 20%
   whenStatusInactive Enchant Poison
   monsters
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 165
   disabled 0
}
attackSkillSlot Soul Breaker {
   lvl 10
   dist 10
   sp > 10%
   stopWhenHit 0
   inLockOnly 0
   notInTown 1
   disabled 0
   monsters
   notMonsters
   maxAttempts 0
   maxUses
}
attackSkillSlot Meteor Assault {
   lvl 10
   sp > 10%
   previousDamage
   stopWhenHit 0
   inLockOnly 0
   notInTown 1
   timeout 0
   disabled 0
   aggressives >= 5
   monsters 
   notMonsters
   maxUses
   isSelfSkill 1
}
useSelf_skill Enchant Deadly Poison {
   lvl 5
   whenStatusInactive Enchant Deadly Poison
   notInTown 1
   inLockOnly 1
   notWhileSitting 1
   disabled 0
   inInventory Deadly Poison Bottle > 0
}

Rogue/Stalker

attackSkillSlot Double Strafe {
   lvl 10
   dist 10
   sp > 10%
   stopWhenHit 0
   inLockOnly 0
   notInTown 1
   disabled 0
   monsters
   notMonsters
   maxAttempts 0
   maxUses
}
attackSkillSlot Raid {
   lvl 5
   sp > 10%
   stopWhenHit 0
   whenStatusActive Hiding
   inLockOnly 0
   notInTown 1
   monsters
   notMonsters
   maxAttempts 0
   maxUses
}
useSelf_skill Reject Sword {
   lvl 10
   whenStatusInactive Reject Sword
   inLockOnly 1
   timeout 5
}
useSelf_skill Preserve {
   lvl 1
   sp > 40
   whenStatusInactive Preserve
   timeout 5
}


Archer/Hunter/Bard/Dancer

оригинал

Archer

attackSkillSlot Double Strafe {
	lvl 10
	dist 10
	sp > 12
	aggressives
	inLockOnly 1
	monsters
	notMonsters
	notInTown 0
}
useSelf_skill Improve Concentration {
	lvl 10
	sp > 70
	whenStatusInactive Improve Concentration
	onAction attack
	notInTown 1
	timeout 3
}
attackSkillSlot Arrow Shower {
	lvl 10
	dist 7
	sp > 5
	aggressives >3
	inLockOnly 1
	monsters
	notMonsters
	notInTown 0
}
useSelf_item Stone Arrow Quiver {
	inInventory Stone Arrow < 50
}
useSelf_item Fire Arrow Quiver {
	inInventory Fire Arrow < 50
}
useSelf_item Silver Arrow Quiver {
	inInventory Silver Arrow < 50
}
useSelf_item Arrow Quiver {
 	inInventory Arrow < 50
}

Hunter/Sniper

useSelf_skill True Sight {
	lvl 10
	sp > 20
	whenStatusInactive True Sight
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 3
}
useSelf_skill Wind Walk {
	lvl 10
	sp > 95
	whenStatusInactive Wind Walk
	inLockOnly
	notWhileSitting
	notInTown
	timeout 3
}

Bard/Clown,Dancer/Gypsy

attackSkillSlot Throw Arrow {
	lvl 10
	sp > 10%
	monsters
	maxUses
	inLockOnly 1
}
attackSkillSlot Musical Strike {
	lvl 10
	sp > 10%
	monsters
	maxUses
	inLockOnly 1
}
attackSkillSlot Arrow Vulcan {
	lvl 10
	sp > 25%
	monsters
	maxUses
	inLockOnly 1
}

Swordman/Crusader/Knight

оригинал

Swordman

attackSkillSlot Bash {
	lvl 10
	dist 1.5
	sp > 20%
	aggressives > 1
	inLockOnly 1
	monsters
	notMonsters
	notInTown 0
}
attackSkillSlot Magnum Break {
	lvl 10
	dist 1.5
	sp > 10%
	aggressives > 4
	inLockOnly 1
	notInTown 0
}
useSelf_skill Endure {
	lvl 10
	sp > 10%
	aggressives
 	whenStatusInactive Endure
	inLockOnly
	notWhileSitting 1
	notInTown 1
}
attackSkillSlot Provoke {
	lvl 10
	sp > 10%
	monsters
	notMonsters
	maxUses 1
	inLockOnly 1
	timeout 10
}

Crusader/Paladin

useSelf_skill Auto Guard {
	lvl 10
	sp > 10%
	aggressives
	whenStatusInactive Auto Guard
	inLockOnly
	notWhileSitting 1
}
useSelf_skill Reflect Shield {
	lvl 10
	sp > 10%
	aggressives
	whenStatusInactive Reflect Shield
	inLockOnly
	notWhileSitting 1
}
useSelf_skill Defender {
	lvl 5
	sp > 10%
	aggressives
	whenStatusInactive Defender
	inLockOnly
	notWhileSitting 1
}
useSelf_skill Spear Quicken {
	lvl 10
	sp > 10%
	aggressives
	whenStatusInactive Spear Quicken
	inLockOnly
	notWhileSitting 1
}
attackSkillSlot Shield Charge {
	lvl 5
	dist 
	sp > 20%
	aggressives
	target_WhenStatusInactive Stunned
	inLockOnly
	monsters
	notMonsters
	notInTown
}
attackSkillSlot Shield Boomerang {
	lvl 5
	dist 
	sp > 20%
	aggressives
	inLockOnly 1
	monsters
	notMonsters
	notInTown 0
}
attackSkillSlot Holy Cross {
	lvl 10
	dist 
	sp > 20%
	aggressives
	inLockOnly 1
	monsters
	notMonsters
	notInTown 0
}
attackSkillSlot Grand Cross {
	lvl 10
	inLockOnly 1
	disabled 0
	monsters
	isSelfSkill 1
	hp > 45%
	sp > 20%
}
useSelf_skill Cure {
	lvl 1
	whenStatusActive Blinded
	maxUses 1
}

Knight/Lord Knight

attackSkillSlot Bowling Bash {
	lvl 10
	sp > 10%
	aggressives >= 3
	maxUses 2
}
useSelf_skill Twohand Quicken {
	lvl 10
	sp > 20%
	whenStatusInactive Twohand Quicken

}
useSelf_skill Parrying {
	lvl 10
	whenStatusInactive Parrying
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
}
useSelf_skill Aura Blade {
	lvl 5
	sp > 80%
	whenStatusInactive Aura Blade
	inLockOnly 1
	disabled 0
}
attackSkillSlot Spiral Pierce {
	lvl 5
	sp > 25%
	disabled 0
	monsters
	maxUses
	inLockOnly 1
}
attackSkillSlot Pierce {
	lvl 10
	dist 
	sp > 10%
	inLockOnly 1
	timeout 5
	monsters
	notMonsters 
	maxAttempts 
	maxUses 
}
attackSkillSlot Brandish Spear {
	lvl 10
	dist 
	sp >10
	aggressives >= 2
	inLockOnly 
	timeout 5
	monsters
	notMonsters
	maxAttempts 
	maxUses 
}
useSelf_skill Concentration {
	lvl 5
	sp > 80%
	whenStatusInactive Concentration
	inLockOnly 1
	disabled 0
}
useSelf_skill Berserk {
	lvl 5
	hp < 8%
	inLockOnly 1
	disabled 0
}

Mage/Wizard/Sage

Для маго-образных рекомендуется выставить

attackUseWeapon 0
attackCanSnipe 1

Mage

useSelf_skill Energy Coat {
	lvl 1
	whenStatusInactive Energy Coat
	stopWhenHit 1
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
}
#  Этот скил будет работать также на: Fire Ball, Cold Bolt, Lightening Bolt,
#  Napalm Beat, Soul Strike, Stone Curse, Thunder Storm.
# если нет Phen карты по тоставьте "stopWhenHit 1"
attackSkillSlot Fire Bolt {
	lvl 10
	dist 10
	sp > 10%
	maxCastTime 0.1
	minCastTime 0
	stopWhenHit 0
	inLockOnly 0
	notInTown 1
	monsters Geographer
	equip_leftAccessory Clip [Zerom] [1]
	equip_rightAccessory Clip [Phen] [1]
}
attackSkillSlot Sight {
	lvl 1
	target_whenStatusActive Hide,Cloaking
	isSelfSkill 1
	dist 1.5
	timeout 30
}
attackSkillSlot Frost Diver {
	lvl 10
	dist 10
	sp > 10%
	monsters 
	target_whenStatusInactive Frozen
	equip_leftAccessory Glove [Zerom] [1]
	equip_rightAccessory Glove [Zerom] [1]
}

Wizard

attackSkillSlot Storm Gust {
	lvl 4
	sp > 10%
	aggressives > 1
	equip_leftAccessory Glove [Zerom] [1]
	equip_rightAccessory Glove [Phen] [1]
	isSelfSkill 1
}
attackSkillSlot Jupitel Thunder {
	lvl 2
	dist 10
	sp > 10%
	maxUses 1
	monsters 
	target_whenStatusActive Frozen
	equip_leftAccessory Glove [Zerom] [1]
	equip_rightAccessory Glove [Zerom] [1]
}
attackSkillSlot Lord of Vermilion {
	lvl 10
	sp > 10%
	equip_leftAccessory Glove [Zerom] [1]
	equip_rightAccessory Glove [Zerom] [1]
	isSelfSkill 1
	aggressives > 3
	whenAllAggressiveFrozen 1
} 
attackSkillSlot Quagmire {
	lvl 2
	dist 10
	sp > 10%
	monsters Argiope
	maxAttempts 2
	maxUses 1
	target_whenNotGround Quagmire
	target_whenStatusInactive Frozen
	equip_leftAccessory Glove [Zerom] [1]
	equip_rightAccessory Glove [Zerom] [1]
}
#  Этот скил будет работать также на:
#  Earth Spike, Frost Nova, Heaven's Drive.
attackSkillSlot Water Ball {
	lvl 5
	dist 9
	sp > 10%
	notMonsters Drops
	whenWater 1
	equip_leftAccessory
	equip_rightAccessory
}

Sage/Professor

autoSpell Cold Bolt
useSelf_skill Auto Spell {
	lvl 10
	timeout 10
	whenStatusInactive Auto Spell
	notWhileSitting 1
}
useSelf_skill Double Casting {
	lvl 5
	whenStatusInactive Double Casting
#в файле tables\skillsstatus.txt должны быть строчка 186 Double Casting
	notInTown 1
	inLockOnly 1
	notWhileSitting 1
	#timeout 90
}
useSelf_skill Memorize {
	lvl 1
	whenStatusInactive Memorize
	stopWhenHit 1
	notInTown 1
	inLockOnly 1
	notWhileSitting 1
}
partySkill Soul Change {
	lvl 1
	notInTown 1
	timeout 
	target_whenStatusInactive
}
useSelf_skill Health Conversion {
	lvl 5
	hp > 60%
	sp < 30%
	notInTown 1
	notWhileSitting 1
	timeout 0
	inLockOnly 
}

Комба атака (сначало фризим, потом юпим): рекомендую прописать каких мобов нужно морозить (monsters Increase Soil)

attackSkillSlot Frost Diver {
	lvl 10
	dist 10
	maxCastTime 0
	minCastTime 0
	sp > 10%
	monsters
	target_whenStatusInactive Frozen
}
#если вы не хай виз, то это блок писать не стоит
attackSkillSlot Magic Power {
	lvl 10
	dist 10
	sp > 10%
	whenStatusInactive Magic Power
	target_whenStatusActive Frozen
	isSelfSkill 1
}
attackSkillSlot Jupitel Thunder {
	lvl 10
	dist 10
	maxCastTime 0
	minCastTime 0
	sp > 10%
	monsters
	target_whenStatusActive Frozen
}