Examples of config
Thief/Assassin/Rogue
Thief
attackSkillSlot Envenom { lvl 10 dist 1.5 sp > 20 inLockOnly 1 monsters maxUses target_whenStatusInactive Poisoned } useSelf_skill Detoxify { lvl 1 sp > 20% aggressives monsters whenStatusActive Poisoned inLockOnly 1 notWhileSitting 1 notInTown 1 } attackSkillSlot Steal { lvl 10 dist 1.5 sp > 15 maxUses 1 maxAttempts 5 inLockOnly 1 notInTown 1 monsters } useSelf_skill Hiding { lvl 10 hp sp > 20% aggressives monsters inLockOnly 1 notWhileSitting 1 notInTown 1 }
Assassin/Assassin Cross
attackSkillSlot Sonic Blow { lvl 10 dist 1.5 sp > 20% maxUses monsters } attackSkillSlot Grimtooth { lvl 5 sp > 10% stopWhenHit 0 whenStatusInactive Hiding inLockOnly 0 notInTown 1 disabled 0 monsters notMonsters maxAttempts 0 maxUses } useSelf_skill Enchant Poison { lvl 10 sp > 20% whenStatusInactive Enchant Poison monsters inLockOnly 1 notWhileSitting 1 notInTown 1 timeout 165 disabled 0 } attackSkillSlot Soul Breaker { lvl 10 dist 10 sp > 10% stopWhenHit 0 inLockOnly 0 notInTown 1 disabled 0 monsters notMonsters maxAttempts 0 maxUses } attackSkillSlot Meteor Assault { lvl 10 sp > 10% previousDamage stopWhenHit 0 inLockOnly 0 notInTown 1 timeout 0 disabled 0 aggressives >= 5 monsters notMonsters maxUses isSelfSkill 1 } useSelf_skill Enchant Deadly Poison { lvl 5 whenStatusInactive Enchant Deadly Poison notInTown 1 inLockOnly 1 notWhileSitting 1 disabled 0 inInventory Deadly Poison Bottle > 0 }
Rogue/Stalker
attackSkillSlot Double Strafe { lvl 10 dist 10 sp > 10% stopWhenHit 0 inLockOnly 0 notInTown 1 disabled 0 monsters notMonsters maxAttempts 0 maxUses } attackSkillSlot Raid { lvl 5 sp > 10% stopWhenHit 0 whenStatusActive Hiding inLockOnly 0 notInTown 1 monsters notMonsters maxAttempts 0 maxUses } useSelf_skill Reject Sword { lvl 10 whenStatusInactive Reject Sword inLockOnly 1 timeout 5 } useSelf_skill Preserve { lvl 1 sp > 40 whenStatusInactive Preserve timeout 5 }
Archer/Hunter/Bard/Dancer
Archer
attackSkillSlot Double Strafe { lvl 10 dist 10 sp > 12 aggressives inLockOnly 1 monsters notMonsters notInTown 0 } useSelf_skill Improve Concentration { lvl 10 sp > 70 whenStatusInactive Improve Concentration onAction attack notInTown 1 timeout 3 } attackSkillSlot Arrow Shower { lvl 10 dist 7 sp > 5 aggressives >3 inLockOnly 1 monsters notMonsters notInTown 0 } useSelf_item Stone Arrow Quiver { inInventory Stone Arrow < 50 } useSelf_item Fire Arrow Quiver { inInventory Fire Arrow < 50 } useSelf_item Silver Arrow Quiver { inInventory Silver Arrow < 50 } useSelf_item Arrow Quiver { inInventory Arrow < 50 }
Hunter/Sniper
useSelf_skill True Sight { lvl 10 sp > 20 whenStatusInactive True Sight inLockOnly 1 notWhileSitting 1 notInTown 1 timeout 3 } useSelf_skill Wind Walk { lvl 10 sp > 95 whenStatusInactive Wind Walk inLockOnly notWhileSitting notInTown timeout 3 }
Bard/Clown,Dancer/Gypsy
attackSkillSlot Throw Arrow { lvl 10 sp > 10% monsters maxUses inLockOnly 1 } attackSkillSlot Musical Strike { lvl 10 sp > 10% monsters maxUses inLockOnly 1 } attackSkillSlot Arrow Vulcan { lvl 10 sp > 25% monsters maxUses inLockOnly 1 }
Swordman/Crusader/Knight
Swordman
attackSkillSlot Bash { lvl 10 dist 1.5 sp > 20% aggressives > 1 inLockOnly 1 monsters notMonsters notInTown 0 } attackSkillSlot Magnum Break { lvl 10 dist 1.5 sp > 10% aggressives > 4 inLockOnly 1 notInTown 0 } useSelf_skill Endure { lvl 10 sp > 10% aggressives whenStatusInactive Endure inLockOnly notWhileSitting 1 notInTown 1 } attackSkillSlot Provoke { lvl 10 sp > 10% monsters notMonsters maxUses 1 inLockOnly 1 timeout 10 }
Crusader/Paladin
useSelf_skill Auto Guard { lvl 10 sp > 10% aggressives whenStatusInactive Auto Guard inLockOnly notWhileSitting 1 } useSelf_skill Reflect Shield { lvl 10 sp > 10% aggressives whenStatusInactive Reflect Shield inLockOnly notWhileSitting 1 } useSelf_skill Defender { lvl 5 sp > 10% aggressives whenStatusInactive Defender inLockOnly notWhileSitting 1 } useSelf_skill Spear Quicken { lvl 10 sp > 10% aggressives whenStatusInactive Spear Quicken inLockOnly notWhileSitting 1 } attackSkillSlot Shield Charge { lvl 5 dist sp > 20% aggressives target_WhenStatusInactive Stunned inLockOnly monsters notMonsters notInTown } attackSkillSlot Shield Boomerang { lvl 5 dist sp > 20% aggressives inLockOnly 1 monsters notMonsters notInTown 0 } attackSkillSlot Holy Cross { lvl 10 dist sp > 20% aggressives inLockOnly 1 monsters notMonsters notInTown 0 } attackSkillSlot Grand Cross { lvl 10 inLockOnly 1 disabled 0 monsters isSelfSkill 1 hp > 45% sp > 20% } useSelf_skill Cure { lvl 1 whenStatusActive Blinded maxUses 1 }
Knight/Lord Knight
attackSkillSlot Bowling Bash { lvl 10 sp > 10% aggressives >= 3 maxUses 2 } useSelf_skill Twohand Quicken { lvl 10 sp > 20% whenStatusInactive Twohand Quicken } useSelf_skill Parrying { lvl 10 whenStatusInactive Parrying inLockOnly 1 notWhileSitting 1 notInTown 1 } useSelf_skill Aura Blade { lvl 5 sp > 80% whenStatusInactive Aura Blade inLockOnly 1 disabled 0 } attackSkillSlot Spiral Pierce { lvl 5 sp > 25% disabled 0 monsters maxUses inLockOnly 1 } attackSkillSlot Pierce { lvl 10 dist sp > 10% inLockOnly 1 timeout 5 monsters notMonsters maxAttempts maxUses } attackSkillSlot Brandish Spear { lvl 10 dist sp >10 aggressives >= 2 inLockOnly timeout 5 monsters notMonsters maxAttempts maxUses } useSelf_skill Concentration { lvl 5 sp > 80% whenStatusInactive Concentration inLockOnly 1 disabled 0 } useSelf_skill Berserk { lvl 5 hp < 8% inLockOnly 1 disabled 0 }