# When disconnected, wait x seconds before reconnecting again
# Activate AI after x seconds after the map's loaded
# Send the attack packet every x seconds, if it hasn't been send already
# Check for monsters to attack every x seconds
# Give up attacking a monster if it can't be reached within x seconds
# If you've just killed a monster, and there are no aggressives,
# and you're not picking up any items, wait x seconds before doing
# anything else.
# When your monster died, start checking for loot after x seconds
# Stop checking for loot x seconds after it has begun checking.
# When standing near an item, send the 'take' packet every x seconds until
# the item has been taken.
# Give up if unable to pickup item after x seconds
# Every x seconds, check items for gathering
# Only gather items that have been more than x seconds on screen
# Send the sit/stand packet at most every x second
# Sit after having idled for x seconds
# Stand after x seconds, after having typed the 'stand' command
# Sit after x seconds, after having typed the "sit" command
# You probably don't ever have to change the following timeouts.
# delay between sending cart item add/get packets
# delay between checking if we need to do any cartAuto functions
# delay before starting escape sequence
# Don't change the following timeouts!