Код: Выделить всё
attackSkillSlot ... {
lvl ...
mercenary_sp >= ...
monsters ...
target ...
maxUses X
timeout Y
}
aiv
Код: Выделить всё
ai_seq (auto) = skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use
skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use skill_use move attack
Active tasks: -
Inactive tasks: -
Код: Выделить всё
2: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.12292'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.12294'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
3: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.10966'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.10968'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
4: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.09559'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.09561'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
5: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.08196'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.08199'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
6: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.0692'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=>
{timeout=>'',time=>'1263962710.06922'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
7: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.05648'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.0565'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
8: skill_use
{skillHandle=>'MA_DOUBLE',giveup=>{timeout=>'1',time=>'1263962710.04381'},ret=>'',skill_used=>'1',waitBeforeUse=>{timeout=>'',time=>'1263962710'},lv=>'7',y=>'',target=>'?o..',maxCastTime=
>{timeout=>'',time=>'1263962710.04383'},skill_use_last=>'1263962708.7456',minCastTime=>{timeout=>'',time=>'1263962710'},tag=>'',skillID=>'8207',prefix=>'attackSkillSlot_1'}
Пробовал выставлять и timeout, и maxCastTime, minCastTime - безрезультатно.
maxUses Х в данном случае работает довольно интересно, мерк использует от Х до 2*Х раз выполнить скилл, как ему заблагорассудиться.