useSelf_skill Energy Coat { lvl 1 whenStatusInactive Energy Coat sp > 30% agressives < 1 } attackSkillSlot Fire Bolt { lvl 1 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 24 notInTown 1 target_Element Earth,Undead,Poison target_hpLeft < 200 } attackSkillSlot Fire Bolt { lvl 3 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 24 notInTown 1 target_Element Earth,Undead,Poison target_hpLeft < 500 } attackSkillSlot Fire Bolt { lvl 10 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 19 notInTown 1 stopWhenHit 1 target_Element Earth,Undead,Poison } attackSkillSlot Lightening Bolt { lvl 1 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 14 notInTown 1 target_Element Water,Neutral,Shadow target_hpLeft < 200 } attackSkillSlot Lightening Bolt { lvl 3 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 14 notInTown 1 target_Element Water,Neutral,Shadow target_hpLeft < 500 } attackSkillSlot Lightening Bolt { lvl 10 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 19 notInTown 1 stopWhenHit 1 target_Element Water,Neutral,Shadow } attackSkillSlot Cold Bolt { lvl 2 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 14 notInTown 1 target_Element Fire target_hpLeft < 200 } attackSkillSlot Cold Bolt { lvl 10 dist 9 maxCastTime 0.1 minCastTime 0 sp >= 19 notInTown 1 stopWhenHit 1 target_Element Fire } attackSkillSlot Frost Diver { lvl 10 dist 6 maxCastTime 0.1 minCastTime 0.1 sp > 10 monsters target_whenStatusInactive Frozen target_Element Poison,Neutral,Shadow }